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Ray Lederer
Ray Lederer
Senior Concept Artist @ Bethesda Game Studio
Rockville, United States of America

Summary

Ray Lederer is a Senior Concept Artist working at Bethesda Game Studios. He has helped bring to life Fallout 76, Fallout 4, and The Elder Scrolls V: Skyrim through digital and analog tools. He illustrates and designs all manner of characters, costumes, environments, architecture, vehicles, weapons, objects, storyboards, magic, and monsters.

Skills

Concept ArtConcept DesignIllustrationSculptingCharacter DesignWorld BuildingIndustrial Design

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
Dimension
Dimension
Moi3D
Moi3D
Maya
Maya
3ds Max
3ds Max

Productions

  • Fallout 76 box cover
    • Video Game
      Fallout 76
    • Year
      2018
    • Role
      Senior Concept Artist
    • Company
      Bethesda Game Studio
  • 81vxms4ct l. sl1500  2
    • Video Game
      Fallout 4
    • Year
      2015
    • Role
      Senior Concept Artist
    • Company
      Bethesda Game Studio
  • The elder scrolls v skyrim
    • Video Game
      The Elder Scrolls V: Skyrim
    • Year
      2011
    • Role
      Senior Concept Artist
    • Company
      Bethesda Game Studio
  • Hi res ss fob%2805.27.08%29
    • Video Game
      Space Siege
    • Year
      2008
    • Role
      Concept Artist
    • Company
      Gas Powered Games
  • 839950 920476 67874 front
    • Video Game
      Auto Assault
    • Year
      2006
    • Role
      Artist
    • Company
      NetDevil
  • Neopetsdf ps2box usa org e10
    • Video Game
      Neopets: The Darkest Faerie
    • Year
      2005
    • Role
      Artist
    • Company
      Idolminds
  • Goblin commander cover
    • Video Game
      Goblin Commander
    • Year
      2003
    • Role
      Artist
    • Company
      Jaleco Entertainment
  • 19497 front
    • Video Game
      Nightcaster 2: Equinox
    • Year
      2002
    • Role
      Lead Animator
    • Company
      Jaleco Entertainment
  • 256px nightcastercover
    • Video Game
      Nightcaster: Defeat the Darkness
    • Year
      2001
    • Role
      Artist, Animator
    • Company
      Jaleco Entertainment

Experience

  • Senior Concept Artist at Bethesda Game Studio
    Rockville, MD, United States of America
    December 2008 - Present

    Part of a team involved in the conceptual design and illustration of characters, environments, costumes, props, weapons, and architecture for the worlds of Bethesda Game Studio. Game credits include: Fallout 76, Fallout 4, Elder Scrolls V: Skyrim.

  • Concept Artist at Gas Powered Games
    Redmond WA, United States of America
    April 2006 - October 2008

    Concept Artist for multiple in house projects as well as PC action game Space Siege.

  • Artist at NetDevil
    Louisville, CO, United States of America
    January 2005 - January 2006

    Worked on various art assets to help wrap production of Auto Assault.

  • Artist at IdolMinds
    Louisville, CO, United States of America
    January 2004 - January 2005

    Art generalist for Neopets: The Darkest Faerie and other in house projects.

  • Senior Artist/Animator at Jaleco Entertainment (Formerly VR-1 Entertainment)
    Boulder, United States of America
    April 1998 - January 2004

    Multiple roles as Animator, Modeller, Texture Artist, and Concept Artist for various in house and published products including NightCaster, NightCaster2, and Goblin Commander.